The European Key Competences Framework defines SIE (sense of initiative and entrepreneurship ) as an individual's ability to turn ideas into action. It includes creativity, innovation and risk-taking, as well as the ability to plan and manage projects in order to achieve objectives. Entrepreneurship is a competence for everyone, helping people to be more creative and self-confident in whatever they undertake. Even if entrepreneurship is recognized as a powerful driver of economic growth and job creation, the uptake and the effectiveness of entrepreneurship education in Europe are still far from being fully satisfactory. This is mainly due to lack of suitable materials and lack of skills in trainers. 

Given this context, GADE project has developed courses and tools for development of SIE in youths through gamification making education more fun and engaging with the application of game-design elements and game principles.

The course develops sense of initiative and entrepreneurship by using an innovative methods based on gamification and aims to: 

●Promote entrepreneurship education among young people
●Promote empowerment and active citizenship of young people
●Enhance open and digital integration in learning, teaching, training and youth work, by developing a open accessible training program based on gamification.